Real Name: Isabella Marques
Age: 35
Hair Color: Black
Eye Color: Brown
Height: 6'3
Weight: 240 pounds
Alignment: Face
Nationality: North American (Is of Afro-Brazilian descent, to be specific)
Born In: Oakland, California
Hometown: Ridgefield, Connecticut
Entrance Music:
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As Angel
As The Avenging Angel
Ring Attire (Angel)
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Ring Attire (Avenging Angel)
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Beach Attire
Lingerie
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Gym Attire
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(Imagine that she's wearing proper Muay Thai shorts. The AI failed me here.)
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Casual
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With the constant being that of a woman who exudes a cool, collected confidence, has a liking for dry humor, and a talent for analyzing those around her, Isabella could be could be one of two people depending on who she's talking to:
Her default, and what sticks when she's interacting with good people is the mostly affable Angel. Friendly, even loving, but with a degree of emotional distance of a genuine "it's not you, it's me" sort that's born of a surprisingly low self-opinion. A ready protector of the weak and vulnerable, and a willing teacher to those who wish to change that. Also self-sacrificing, and to an extent, self-destructive due to that aforementioned low self-opinion.
She's hard in her dealings with people who aren't on the up and up. Cold. Potentially brutal or even outright sadistic with those who are especially corrupt.
Her default, and what sticks when she's interacting with good people is the mostly affable Angel. Friendly, even loving, but with a degree of emotional distance of a genuine "it's not you, it's me" sort that's born of a surprisingly low self-opinion. A ready protector of the weak and vulnerable, and a willing teacher to those who wish to change that. Also self-sacrificing, and to an extent, self-destructive due to that aforementioned low self-opinion.
She's hard in her dealings with people who aren't on the up and up. Cold. Potentially brutal or even outright sadistic with those who are especially corrupt.
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Strategy:
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Isabella has two differing game plans depending on whether she'd be competing as Angel or the Avenging Angel. The constant is that she utilizes a powerful MMA-style blend of wrestling, Muay Thai (with kickboxing-styled punches and kicks), Krav Maga, and submissions, being capable of adapting to a variety of styles.
As a striker, she's fine using her reach to fight at range, especially with her killer kicks, but prefers to get in close to punish her opponent with crushing knees, cutting elbows, and heavy fists. She typically uses her wrestling to keep them in that range or slam them hard into the mat to set up easy mounts, and with them, an unrelenting ground n' pound or a submission hold.
As Angel, she fights an honorable battle. Her training in the harsh, "anything goes" discipline of Krav Maga barely comes into play, and the true brutality of Muay Thai will remain unseen outside of a grueling contest against an equally physical competitor. She still hits and throws hard, and they'll still be feeling her holds for days afterward, but in the end, her opponent would know that it was nothing personal.
As the Avenging Angel, she operates in the opposite manner. Increasingly so in relation to how vile her opponent is. Simple bullies will simply get a beating that's rougher than normal for her, and it gets more painful from there. She'll have few to no reservations about fighting dirty: Low blows, eye gouges, deafening claps to the ears, utilizing weapons, etc. If it doesn't involve doing (or even threatening) harm to an innocent person (i.e. No tossing an opponent into the referee in order to create an opportunity), the Avenging Angel will be more and more liable to do it the lower the opponent is morally.
The Avenging Angel fights to put a hurting on her opponent, wanting to leave a lasting impression even when she's giving them a more "merciful" beating.
As a striker, she's fine using her reach to fight at range, especially with her killer kicks, but prefers to get in close to punish her opponent with crushing knees, cutting elbows, and heavy fists. She typically uses her wrestling to keep them in that range or slam them hard into the mat to set up easy mounts, and with them, an unrelenting ground n' pound or a submission hold.
As Angel, she fights an honorable battle. Her training in the harsh, "anything goes" discipline of Krav Maga barely comes into play, and the true brutality of Muay Thai will remain unseen outside of a grueling contest against an equally physical competitor. She still hits and throws hard, and they'll still be feeling her holds for days afterward, but in the end, her opponent would know that it was nothing personal.
As the Avenging Angel, she operates in the opposite manner. Increasingly so in relation to how vile her opponent is. Simple bullies will simply get a beating that's rougher than normal for her, and it gets more painful from there. She'll have few to no reservations about fighting dirty: Low blows, eye gouges, deafening claps to the ears, utilizing weapons, etc. If it doesn't involve doing (or even threatening) harm to an innocent person (i.e. No tossing an opponent into the referee in order to create an opportunity), the Avenging Angel will be more and more liable to do it the lower the opponent is morally.
The Avenging Angel fights to put a hurting on her opponent, wanting to leave a lasting impression even when she's giving them a more "merciful" beating.
Hanging Match
The Hanging Match is a no disqualification contest where pinfalls, regular submissions, and regular knockouts aren't counted. As the name implies, the goal of the match is to instead acquire the length of rope that's kept at ringside, toss it over the metal gallows that stand over the ring, and incapacitate the opponent for long enough to put their head through the noose and suspend them above the ring. The match will end once they pass out.
If a competitor has already been knocked out prior to being hung, the match will end as soon as they are suspended above the ring.
If a competitor has already been knocked out prior to being hung, the match will end as soon as they are suspended above the ring.
Shock Pit Match
A Shock Pit match is a no disqualification contest in which both competitors duke it out at the The only way to win is to escape, but the catch is that the current won't be deactivated until someone has been knocked down for a count of ten, and will be reactivated in the event that they rise again, regardless of whether or not their opponent has begun climbing their way out.
Signature and Finishing Moves
Signature Moves (as Avenging Angel)
Unnamed Brutality #1
Is not always performed with the knees.
Unnamed Brutality #2
Unnamed Brutality #3
Unnamed Brutality #4
Unnamed Brutality #5
Knee Stomp
Falling Elbow
12-6 Elbows
Backbreaker Gutbuster
Shattered Dreams
Is done without the taunt.
Signature Moves (Misc)
Yoiks and Away!
May lead into the Buckle Bomb.
Buckle Bomb
Double Leg Takedown (with transition to Full Mount)
Cannon Rush
Is commonly performed in the corner.
Elbow Takedown Counter
Powerbomb Backbreaker
Is sometimes performed with both knees.
Khao Sok Hin Thale (Knee, Elbow, Sea Rock)
Roundhouse Kick
Spinning Back Elbow
Powerbomb Shoulder Breaker
Finishing Moves (as Angel)
Running Knee
Fallen Angel
Finishing Moves (as Avenging Angel)
Knee Bomber
May also be performed from the top rope, turning this into a Critical Finishing Move.
Capital Punishment
The Avenging Angel lowers/removes her knee pad before striking the opponent. May also take the form of an elbow to the back of the head, also after lowering/removing her elbow pad, if she's wearing one.
Angel's Edge
Twister
Finishing Moves (Misc)
Hangman's Sleeper Hold
Arm Triangle
May also be performed from a standing position.
Wingbreaker
This may be precluded with a hard guillotine-style DDT, in which case this becomes a Critical Finishing Move.
Heel Hook
Critical Finishing Moves (as Avenging Angel)
TKS (Tumors and Kidney Stones) Combination
Fair Play
Curb Stomp
Avenging Angel will hang onto the opponent's wrists during the stomp in order to ensure a thoroughly ruined day. She may also perform another variant when she has an opponent trapped in the corner.
Critical Finishing Moves (Misc)
Flying Knees
Crucifix Elbows
Boa Constrictor Hold
While the sleeper hold is applied, Angel uses her powerful legs to crush the opponent's body.
Stretch Muffler
Mary Elizabeth McGlynn as Pisha
Record/Timeline
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