Name: Sayoko Ryujin
Alias: Dragon Heart, Burning Brawler, Renegade Kunoichi, Dojo-Buster
Sex: F
Age: 25
Eyes: Hazel Brown
Hair: Golden Blonde
Height: 5’11’
Weight: 138
Nationality: Korean/Japanese
Alignment: Spiteful Gang Member
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Entrance Music – "Like A Butterfly"
Strategy and Style – Saya's fighting game involves mixing savage striking assaults with some basic wrestling techniques compounded by some swift-footed kunoichi takedown techniques. Honed endurance levels and a searing hot fighting spirit ensures that she's never truly incapable of a phoenix fired comeback since she isn't quite lacking in the speed department either, although most adversaries who have superior swiftness or fighting capabilities will be able to easily run/fight circles around her. As befitting a tough as nails street punk with ninja training, she lets her fists do the talking and her legs do the dancing with unwavering determination behind each of her strikes, charging straight ahead with little thoughts to tactics.
Preferred Matches – Last Man Standing, I Quit, Hardcore, Prisoner of War, Standard, Bar/Street Fights.
Match Type: One Night Stand
Victory Conditions:
Wrestler 1: Must give their opponent a forced orgasm, then escape the bedroom within the allotted time.
Wrestler 2: Must keep their opponent in the room for the full duration of the match, through any means necessary.
Special Conditions: Anything goes. This match can be treated as a Prisoner of War match, should both participants agree.
Match Type: First Blood Match
Victory Conditions: A pin, knockout or submission can only count after a wrestler has made the other one bleed. No DQ, anything goes.
Match Type: Last Drunk Standing
Victory Conditions: A wrestler must down an alcoholic beverage of their opponent's choice after a pin or submission. Loser is decided when someone is unable to rise to their feet after a ten count. No DQ, anything goes.
Endurance:★★★★
Strength:★★★
Speed:★★★★
Defense:★★★
Technique:★★
Strikes: ★★★★
Submissions: ★★★
Powerhouse: ★★
Aerial: ★★★
Counters: ★★★
Favored Moves : Headbutts, Double-leg Takedown, Jawbreaker, Low Blow, Eye Rake, Biting, Hammerlock, Full Nelson, Knee Strikes, Sleeperhold, Backbreaker, Arm Wrench, Dragon Sleeper, European Uppercut, Drop Toehold, Schoolgirl Pin, Headscissors Takedown, Monkey Flip, Knee Strikes, Yakuza Kick, Palm Strikes, Roundhouse Kick.
Signature Moves
1)Anarchy Stomp – After a gut checked adversary becomes hobbled over themselves, Saya’s kunoichi instincts and street punk persona takes center stage as she dashes over and bounces off the ring ropes. The extra velocity necessary so she can nimbly use her foe’s back as a steppingstone to leap into the sky, tucking both of her legs for an attempted double footed stomp into the canvas/pavement.
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1)Thugs and Harmony - Sayo takes advantage of her weakened prey by first tucking them into a front headlock before interlocking her hands underneath their arms and behind their back. After which tucking and rolling them both backward until her adversary is seated and securely locked into an underhook guillotine choke with Sayo situated atop their laps. Continuously applied pressure with the supreme satisfaction of feeling and hearing her foe in abject misery accompanied by her own arrogant bravado as well.
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Version 1
Without Mist
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Wrestling Attire:
Various Pics~…
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Past/History: Fuck it if you believe Saya’s story. Half of it comes from sources she doesn’t trust herself and the other half sounds like romance novel bullshit anyway. Chapter One starting with a kunoichi grandmaster carrying out her due diligence and accepting an espionage mission from some corporate fat cats. One of whom was a politician being blackmailed by a high-ranking street gang possessing pictures that’d ruin his reputation if brought into the limelight. Stealing that evidence and erasing any traces of it should have been a piece of cake given the kunoichi’s stealth and infiltration expertise, except thing’s got complicated real fast. After sneaking into the brutish gang leader's headquarters and confronting the brutish thug after an intense throwdown, he begrudgingly offered the photos…alongside audio tape of a phone call caotured by his men detailing how the politician intended to silence the kunoichi upon the success of her mission.
Grateful to be warned of her employer’s betrayal, the kunoichi spoke at length with him and found herself drawn towards the gang leader’s warrior’s nobility after learning the blackmail scheme was initially done by his underlings without his consent. And he merely carried along with the subterfuge rather than be seen as weak amongst other gang leaders. A camaraderie was forged between two unlikely parties with clandestine rendezvous taken between them throughout the following years, until the gang leader suddenly missed one of their preordained meetings. And stayed missing to this very day. So yeah, Saya never got to meet her actual father. Not that she didn’t mind hearing stories about him by her kunoichi mother back in their hidden village, because it was quite obvious that Saya took after her father given her cantankerous nature and surly demeanor. Although excelling in her kunoichi training, she remained every teacher’s worst nightmare and a troublemaker all throughout.
Saya consistently challenging higher ranked shinobi only wind-up eating dirt after Izuna Dropped into the grass. Overconfidence in her abilities and a hot-blooded desire to wipe the floor with anyone who stood in her way all inevitably culminated with an expulsion from the village. Saya’s mother concluded that her daughter always felt secluded even amongst her kin and clearly sought after something the village couldn’t offer, and she hoped her only child would find what she was looking for. Saya traveling through Japan’s underbelly initially aimlessly and making money off of street fights was fun at first…until she came across her Dad’s old street gang. Still around and thriving but lacking leadership. The renegade kunoichi wondering if this was fate or some bullshit…by eventually stowed any philosophical nonsense and worked herself up the gang’s ranks. Accepting any contract to wrestle/fight wherever, driven to fight and smack down fools thinking they’re better than her...and maybe find whatever the hell her Mom was gabbing on about.
Likes:
- Vanilla Sweets
- Decked Out Speakers
- Beer Pints
- Motorcycles
- Steamed Pork Buns
Dislikes:
- Waiting On Others
- Being Treated Like a Girl
- Tapioca
- Needles
- Coppers
Fun Facts:
1) Sayako harbors a slight phobia of drowning after a kunoichi training exercise involving interrogation techniques was used against her and sparked some vibrant fears in her. But she can swim perfectly fine...at least she says she can.
2) Saya's made one sole friend from the village who occasionally checks up on her against the village's orders. Dunno why he goes against the elder's rules given he's such a stuck-up prude and stickler for the rules though. Freakin weirdo...
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4) If Saya was a Pokemon, she would be...
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Blaziken~...
Record
Wins: 0
Losses: 0
Draws: 0
Timeline:
1) Straight Tequila Night - Sayoko can't even take her gang out for a pub crawl without being hassled by some random Brazilian Jiu-Jitsu master. The hell are the freakin' odds?!?
Championships/Accomplishments:
1)
Friends:
Allies:
Rivals:
Enemies:
Crushes:
LAW Information:
Record
Wins: 0
Losses: 0
Draws: 0
Timeline:
1)
Championships/Accomplishments:
1)
Friends:
Allies:
Rivals:
Enemies:
Crushes: